Governmental Role-Play:

New Crimea Prison Overcrowding Simulation

$0.00$6.50

Susan Podziba and Lawrence Susskind

Eight-party, multi-issue negotiation among prison administrators, government leaders, criminal justice advocates, and prisoners' rights advocates to develop recommendations for a comprehensive state policy to alleviate prison overcrowding

Quantity

Please note: you must order a copy (a.k.a. license/usage fee) for every person participating in the simulation in your course. This simulation has multiple roles, so you will be unable to complete your purchase without meeting the minimum quantity requirement of copies per role.

Read more.
Log In or Register to download the free Teacher's Package Sample.

SCENARIO:

The state of New Crimea has an average daily prison population of 13,000, with the prison system currently operating at a 122% capacity. A federal judge recently ruled that such conditions violate inmates' constitutional rights, and ordered a 13% reduction of the inmate population within six months. Following this ruling, the governor of New Crimea organized a Prison Overcrowding Policy Commission, whose responsibility it is to develop policy recommendations that will alleviate the system-wide overcrowding. The legislature will then consider the Commission's proposals. Should the Commission fail to reach an agreement, the Department of Corrections will be forced to begin releasing inmates.

 

MAJOR LESSONS:

  • BATNA: This exercise requires participants to identify an focus on their Best Alternative to a Negotiated Agreement (BATNA). By clarifying their aspirations and BATNA, the players give themselves a range within which to evaluate options or packages that develop during the bargaining process.
  • Interests vs. Positions: Players should uncover the interests behind the Commission members' positions. This will enable the Commission to seek out new options in order to maximize joint gains, thus increasing its chances of reaching an effective, mutually acceptable agreement. This case introduces a potential "hard bargaining" situation. Loss of pride may prevent a player from agreeing to a different, but equally acceptable option.
  • Alliances: In this exercise, players should learn to maximize their bargaining power by forming political alliances. Coalition-building allows those without a strong power base to promote their most important interests as well as to create innovative options that satisfy multiple party interests.

 

MECHANICS:

Estimated Time Requirements:

Read instructions: 30 minutes

Players in the same roles discuss strategy: 15 minutes

Negotiations: 90 minutes

Debriefing: 45 minutes

Total: 3 hours

 

TEACHING MATERIALS:

For all parties:

  • Instructions
  • General Background
  • Editorial from The New Crimea Times

 

Role specific:

Confidential instructions for:

  • The Corrections Commissioner
  • The Governor's Advisor
  • The Judge
  • The Parole Board Chairperson
  • The Prisoners' Advocate
  • The State Legislator
  • The Victim's Advocate

 

Teacher's package (47 pages total):

  • All of the above
  • Extensive teaching notes for debriefing

 

KEYWORDS/ THEMES:

Agenda control; Coalitions; Consensus building; Constituents; Correctional policy negotiations; Interest analysis; Political constraints; Prison overcrowding; Dealing with public opinion; State policy negotiations

New Crimea Prison Overcrowding Simulation Attributes

Time required: 2-3 hours
Number of participants: 8
Teams involved: No
Agent present: None
Neutral third party present: None
Scoreable: Yes
Teaching notes available: Yes